Distinguishing between one-button and two-button clicks – with faster, reliable release.ĬontrollerMate (part 14 of 14): Mouse Reloaded. Almost Done.ĬontrollerMate (part 13 of 14). Distinguishing between one-button and two-button clicks.ĬontrollerMate (part 12 of 14). Modifiers and Double-clicks.ĬontrollerMate (part 11 of 14). Modifiers reversed.ĬontrollerMate (part 10 of 14). Using a modifier button.ĬontrollerMate (part 9 of 14). Putting things together: Single-Click, Double-Click, Two Buttons… Had enough yet?ĬontrollerMate (part 8 of 14). One Button, Two Actions: Single Click (recognized on release) versus Double ClickĬontrollerMate (part 7 of 14). Part 1 of 14: Introduction.ĬontrollerMate for Mac (part 2 of 14): Acceleration and ScrollingĬontrollerMate (part 3 of 14): One Button, Two Actions (Single Click versus Double Click)ĬontrollerMate (part 4 of 14): One Button, Two Actions (Short Click versus Long Click)ĬontrollerMate (part 5 of 14): Two Buttons Together (Single Click versus Double Click)ĬontrollerMate (part 6 of 14). Programming with ControllerMate for Mac (and no coding). I fell in love with this tool and eventually decided to document my adventures in a series of fourteen posts listed below: All you need is the desire and a bit of patience necessary to drag a few blocks around your screen. But some of us want more.Ī wonderful tool – ControllerMate for Mac – allows you to reconfigure your mouse, keyboard, joystick, or pedals to perform a myriad of useful functions. Mac OS X is user-friendly out of the box. Programing Mac Mouse (keyboard, joystick) with ControllerMate (and no coding)
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